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Positive Behaviour Games Pack

$439.80
$399.00
(You save $40.80)

What constitutes good character and bad character? The skills learned playing these boardgames teach players to stay calm, communicate feelings, make good decisions, and take positive actions. 

Character CirclesAt the first level, players read the cards and must decide whether the behaviour on the card shows good or bad character. At the second level players also must decide of which character trait the behaviour is an example. At the third level the players describe (for examples of bad character) what they would do instead in order to show good character. Additional cards ask players to give examples of good character demonstrated by themselves or someone they know. An example would be to give an example of showing respect to a member of their family at home.

Character Challenge - a board game specifically designed to challenge students to think critically about important character issues. They will learn what constitutes good character (and bad character) and what character means in terms of the quality of relationships with family, friends, and adults at school.

Furious Fred (1st Ed.)This game teaches important concepts and practical skills for controlling anger and avoiding violence. Players earn points by giving Fred good advice on how to deal with frustrating and anger provoking situations, both at school and at home. Players learn that anger can lead to actions that Fred will regret later.

Smart & Angrydesigned to teach young people specific skills that will help them look objectively at anger-provoking situations and react in a thoughtful, assertive, and respectful way. It is not the anger that gets children in trouble, but rather the actions they take when they are angry, that determine whether the problem is solved - or if things are made worse. In addition, children often misread situations and become angry when it is inappropriate.

 

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Description

What constitutes good character and bad character? The skills learned playing these boardgames teach players to stay calm, communicate feelings, make good decisions, and take positive actions. 

Character CirclesAt the first level, players read the cards and must decide whether the behaviour on the card shows good or bad character. At the second level players also must decide of which character trait the behaviour is an example. At the third level the players describe (for examples of bad character) what they would do instead in order to show good character. Additional cards ask players to give examples of good character demonstrated by themselves or someone they know. An example would be to give an example of showing respect to a member of their family at home.

Character Challenge - a board game specifically designed to challenge students to think critically about important character issues. They will learn what constitutes good character (and bad character) and what character means in terms of the quality of relationships with family, friends, and adults at school.

Furious Fred (1st Ed.)This game teaches important concepts and practical skills for controlling anger and avoiding violence. Players earn points by giving Fred good advice on how to deal with frustrating and anger provoking situations, both at school and at home. Players learn that anger can lead to actions that Fred will regret later.

Smart & Angrydesigned to teach young people specific skills that will help them look objectively at anger-provoking situations and react in a thoughtful, assertive, and respectful way. It is not the anger that gets children in trouble, but rather the actions they take when they are angry, that determine whether the problem is solved - or if things are made worse. In addition, children often misread situations and become angry when it is inappropriate.

 

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Additional info

SKU: 150720 - 123