Franklin Learning Systems

Escape from Anger Island Game: Revised

$96.95 inc GST $88.14 ex GST

This game is designed to fit easily into a counselling session and takes just 15 minutes to play. Players try to escape from Anger Island (and a pursuing dinosaur) by learning one of six anger management techniques, such as self-calming, communicating feelings, and creating compromises. One skill is worked on in each 15-minute segment and activities are suggested for practice between sessions.

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Product overview

Designed to fit easily into a counselling session
Learn six anger management techniques

For 2-4 players

Ages: 6-10

This game is designed to fit easily into a counselling session and takes just 15 minutes to play. Players try to escape from Anger Island (and a pursuing dinosaur) by learning one of six anger management techniques, such as self-calming, communicating feelings, and creating compromises. One skill is worked on in each 15-minute segment and activities are suggested for practice between sessions.

The game also includes a reproducible Anger Management Checklist and a Skills Record (to keep track of which players have practiced which skills), and a facilitator booklet with complete lesson plans, suggested activities for practice between sessions, and questions for discussion.

For 2-4 players. Recommended for ages 6-10.